Tonkah

March 28, 2017

Tonkah wrote:

As a healer that struggles to enjoy high-level mythic keystone dungeons, I've come up with some pointers that if combined, will make more challenging content go much smoother. I will avoid the "know the fights", "don't stand in fire", and "don't pull adds", as those are a given.

TL;DR: Treat the dungeon like Vanilla WoW, where tank threat-gen, dispels, stuns, silences and CC are top priority.

General

Leader

  • Mark targets for CC, focus DPS, etc.
  • Talk about pulls before they start, where necessary
  • Coordinate when Heroism/Time Warp/Drums of War and battle-rez are to be used
  • Let dead people know if they should release & run back, or wait for a rez

Healer

  • Anticipate damage
  • Prioritize dispellable debuffs
  • Call out if you need mana
  • Use proactive crowd control on every pull. Continually CC throughout the fight.
  • Use stuns and interrupts on cooldown (ranged silencers should do their best to help wrangle-in loose casters)

DPS

  • Use proactive crowd control on every pull. Continually CC throughout the fight.
  • Use stuns and interrupts on cooldown (ranged silencers should do their best to help wrangle-in loose casters)
  • Use survivability cooldowns and self-heals if you drop below 50%
  • Smart DPS > More DPS

Tank

  • Don't over-pull. Slow is smooth, smooth is fast.
  • Don't break CC
  • Position the group so that adds don't get accidentally pulled
  • Use proactive crowd control on every pull. Continually CC throughout the fight.
  • Use stuns and interrupts on cooldown
  • Don't assume that everyone knows how to skip the trash
  • Keep an eye on healer mana

Affixes Needing Strategy

Skittish

The tank produces 80% (75% in 7.2) less threat. During combat, a fixed amount of threat is also periodically awarded to a random player.

Healer

  • Save your cooldowns for DPS that pulls aggro

DPS

  • Install Omen Threat Meter and turn on the audio notification.
  • On AoE fights, wait 5 seconds before starting (3 seconds for ranged DPS)
  • On AoE fights, switch targets when getting too high on threat
  • If you pull aggro, immediately use threat-reduction cooldowns (if you have no threat reduction, then use survival cooldowns and STOP DPSing)
  • If a hunter or rogue is present, threat redirection techniques can be used to start DPSing without having to wait.

Tank

  • Be ready to taunt
  • Make a mouse-over macro that taunts target-of-target for super-speedy/accurate taunting
  • Turn on target health bars (they turn yellow if someone other than you has aggro)

Necrotic

Healer

  • Keep the tank topped off at the beginning of each pull
  • Use damage mitigation abilities toward the end of the pulls when healing is less effective

DPS

  • Focus target enemies (prioritize high-attack speed enemies first)
  • Use AoE slows and stuns to give the tank a chance to clear necrotic stacks

Tank

  • Utilize stuns, roots, fears, fight mechanics and speed boosts/pots to clear necrotic stacks on longer fights by kiting

Bolstering

DPS

  • Damage targets evenly so that they all die within seconds of each other.
  • Switch targets frequently, if necessary

Tank

  • Avoid pulling strong mobs together with packs of weak mobs.

Raging

DPS

  • Focus target each enemy. Avoid cleave or AoE, if you can.

Quaking

Everyone

  • Stay spread out

Explosive

DPS

  • Switch to the orbs and focus them down the instant they spawn

If you do the above things. Your healer will have a regular time instead of a horrible time.

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