In preparation for Warlords Blizz posted their alpha patch notes. There is some interesting content on stat squishing (... 'it's not a nerf. We did it for the enemies too!!') and they are getting rid of hit and expertise, and a host of other notes.
Check it out: http://us.battle.net/wow/en/blog/13423478/
And of course, this is not final, but just a preliminary work up.
Elder Scrolls Online will start early access this Sunday morning at 4am PST. For those of you who have participated in the previous betas, there's no need to re-install your client. Just update it when the final build is pushed this Thursday. As far as I know, the following Defiant members will be playing it at early launch. Speak up if you're not in this list:
The good thing about early access is that we get to pick the character names we want with a good chance of them not being already taken. What are your character names going to be?
Our very own Gate Keeper has developed a cool iOS app that lets you use your iPad as a card table, and your iPhone/iPod as your hand.
Congrats, and a job well done to Gate Keeper and his cohorts. Way to make us proud!
BioWare has announced a new expansion for Star Wars: The Old Republic, promising "strongholds", another version of player housing. In their facebook feed, they have also hinted at "Guild Flagships". They have targeted the expansion to be released in August.
Well, we knew it had to happen sometime soon, MMO-champion reported that you can now pre-order Warlords. It comes with a boost of a toon to 90, effective immediately. (You can also boost a toon for $60 if you want to do that. There is more info on that below their current post.)
Check out the article linked below:
And thanks Tonkah for the heads up on this!
Blizzard has announced the initial roster of heroes that you will be able to play as, when the game launches. The heroes range from three of their major titles, but I imagine that they will keep on adding new heroes once the game launches.
Interested in taste testing Elder Scrolls Online for the weekend? Send a message to Tonkah, Eodred, Zhanglao, Scarab or Chooven for a beta key (each of us have one extra in our email inboxes).
The modders over at Forge have finally released Forge 10.12 for Minecraft 1.7.2 (and soon 1.7.4). This has been a long time coming, after Mojang refactored 60% of Minecraft's code base last fall. Although this update doesn't mean all your old mods will work, you should see new mods and re-works of old mods popping up again here and there.
For those of you that don't know already this site is being fully developed internally. We want your feedback. Positive, negative, requests and suggestions alike. If there's a feature we are missing, or one you'd just like to see let us know. If you find any bugs let us know. We want your involvement to make this a community site you're excited to use.
Looking forward to hearing from you!
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